Search Results: Returned 11 Results, Displaying Titles 1 - 11
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-- Descent of the Go master2004., Juvenile, Viz/Shonen Jump Graphic Novel Call No: GR 741.5 HOTTA Edition: Shonen Jump Graphic Novel ed. Availability:1 of 1 At Location(s) Summary Note: Hikaru Shindo, an ordinary sixth-grader in Japan, finds an old Go board in his grandfather's attic that holds the ghost of Fujiwara-no-Sai, an ancient Go master who once taught the game to the Emperor of Japan, and somehow Sai becomes part of Hikaru's consciousness, making them an unstoppable Go-playing team.
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-- Divine illusions2005., Juvenile, Viz Call No: GR 741.5 HOTTA Edition: Shonen Jump graphic novel ed. Availability:1 of 1 At Location(s) Summary Note: Hikaru is in for some eye-opening revelations when his fledgling Haze Go Club faces the Kaio Go Club in a tournament, and he finds a way to let Sai play.
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-- First battle2004., Juvenile, Viz/Shonen Jump Graphic Novel Call No: GR 741.5 HOTTA Edition: Shonen Jump Graphic Novel ed. Availability:2 of 2 At Location(s) Summary Note: Hikaru teams up with a Shogi named Tetsuo in hopes of defeating Akira.
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-- Preliminary scrimmage2005., Juvenile, Viz Call No: GR 741.5 HOTTA Edition: Shonen Jump graphic novel ed. Availability:1 of 1 At Location(s) Summary Note: Akira proves his worth to his jealous Kaio Middle School classmates with the help of upperclassman Yuri Hidaka, and, struggling to find a third teammate over at Haze, Hikaru considers recruiting swindler Yuki Mitani.
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-- Start2005., Juvenile, Viz Media Call No: GR 741.5 HOTTA Edition: Shonen Jump graphic novel ed. Availability:1 of 1 At Location(s) Summary Note: Akira skips his pro test for an online Go rematch with "Sai," determined to find out if Sai is really Hikaru.
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-- Romance dawn[2003]., Juvenile, Viz Call No: GN 741.59 Oda Edition: Shonen Jump graphic novel ed. Availability:1 of 1 At Location(s) Series Title: Shonen Jump graphic novel.Summary Note: Vowing to become the king of the pirates, Luffy sets out in a rowboat in search of the legendary "One Piece", which is said to be the greatest treasure in the world.
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-- Buggy the clown[2003], Viz Media/Shonen Jump Graphic Novel Call No: GN One Vol. 2 Edition: Shonen Jump Graphic Availability:1 of 1 At Location(s) Summary Note: Luffy, Zoro, and Nami go up against the fiendish Pirate Buggy the Clown, and his gang when they begin to terrorize a town.
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-- Buggy the Clown.c2003., Juvenile, Viz, LLC Call No: GN ONE 2 Edition: Shonen Jump graphic novel ed. Availability:1 of 1 At Location(s) Series Title: One piece Volume: v. 2.
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-- Buggy the clown[2003]., Viz Media Call No: GN 741.59 Oda Edition: Shonen Jump graphic novel ed. Availability:1 of 1 At Location(s) Series Title: Shonen Jump graphic novel.Summary Note: Luffy, Zoro, and Nami go up against the fiendish Pirate Buggy the Clown, and his gang when they begin to terrorize a town.
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-- Don't get fooled again[2004], Viz/Shonen Jump Graphic Novel Call No: GN One Vol. 3 Edition: Shonen Jump Graphic Availability:1 of 1 At Location(s) Summary Note: Monkey D. Luffy sets out to defeat dangerous pirate lord Buggy the Clown, battle allegedly notorious pirate captain Usopp, and find a map to the Grand Line sea route in his quest to become King of the Pirates.
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-- Do not get fooled again[2004]., Viz Call No: GN 741.59 Oda Edition: Shonen Jump graphic novel ed. Availability:1 of 1 At Location(s) Series Title: Shonen Jump graphic novel.Summary Note: Monkey D. Luffy sets out to defeat dangerous pirate lord Buggy the Clown, battle allegedly notorious pirate captain Usopp, and find a map to the Grand Line sea route in his quest to become King of the Pirates.