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    Search Results: Returned 41 Results, Displaying Titles 1 - 20
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      2014., Juvenile, Wiley Call No: HI-INT 794.8 MAR    Availability:1 of 1     At Location(s) Summary Note: Offers aspiring Minecraft programmers step-by-step instructions on extending the game experience through programming projects that include building intelligent objects, creating alien invasions, and writing interactive games.
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      c2023., Pre-adolescent, Cavendish Square Call No: 303.48 34    Availability:1 of 1     At Location(s) Summary Note: Thermostats that adjust themselves, refrigerators that notify their owners when the food inside them is about to expire, a robotic assistant that can set alarms and answer almost any question-all of these things would have seemed impossible only a few decades ago. However, thanks to rapidly advancing technological developments, these and more are available to the average citizen. As technology becomes increasingly incorporated in everyday objects, knowing how to use it is becoming a crucial skill. Vivid photographs and in-depth sidebars augment the engaging main text, giving readers an exciting learning experience.
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      2015., Juvenile, Crabtree Publishing Call No: 005    Availability:1 of 1     At Location(s) Series Title: Get connected to digital literacySummary Note: "Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use themselves, including Scratch and LOGO, are reviewed. "Stretch Yourself" features give practical activities to help readers explore and test key principles to help reinforce learning and are not linked to specific software or operating systems. "True Story" features give real-world anecdotes from the world of information technology. "Computer Hero" features look at the groundbreaking scientists that paved the way for digital technology today."--
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      [2019]., Juvenile, Lerner Publications Call No: 005.1 SCRIVANO    Availability:1 of 1     At Location(s) Summary Note: "Explore a language that's making coding possible for young coders with this step-by-step guide. Screenshots guide readers through the basics of visual programming language using Hopscotch"--
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      2019., Juvenile, Lerner Publications Call No: 005.13 SCRIVANO   Edition: First American edition.    Availability:1 of 1     At Location(s) Summary Note: "In Coding with Python, you can talk with turtles, travel to South America, draw a flower, and create a caterpillar without paper, pencils, or paint. Easy-to-follow, step-by-step instructions will guide you through coding these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test your coding skills and handy troubleshooting hints to help if you need them." -- by publisher.
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      [2019]., Juvenile, Lerner Publications Call No: 005.13 SCRIVANO    Availability:1 of 1     At Location(s) Summary Note: "Explore the language that's making coding possible for young coders with this step-by-step guide. Screenshots guide readers through the ScratchJr basics of this visual, drag-and-drop programming application."--
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      [2018]., Juvenile, Picture Window Books Call No: 005.1    Availability:1 of 1     At Location(s) Summary Note: "Gabi's garden needs some help. Where to begin? Gabi and her best friend Adi use if/then statements to decide what to plant, what to water, and what to pick! These scientific thinkers find ways every day to use computer coding concepts to make work and play more fun!"--