Search Results: Returned 7 Results, Displaying Titles 1 - 7
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By Brown, Box2014., First Second Call No: GRAPHIC NOVELS Edition: 1st ed. Availability:1 of 1 At Location(s) Summary Note: A graphic novel about the life and career of Andre Roussinoff, the seven and a half foot tall, six hundred pound professional wrestler known as Andre the Giant.
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By Brown, Box2014., First Second Call No: B Edition: First edition. Availability:1 of 1 At Location(s) Summary Note: Provides a graphic novel biography of French wrestler and actor Andre the Giant.
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-- Unbelievable Andy KaufmanBy Brown, Box[2018]., First Second Call No: GN Kaufman Edition: First edition. Availability:1 of 1 At Location(s)Click here to watch Summary Note: Provides a graphic novel biography of comedian, actor, and wrestler Andy Kaufman describing his childhood, varied career, death from cancer, and legacy.
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[2015]., TOON Books, an imprint of RAW Junior Call No: [Fic] Availability:1 of 1 At Location(s) Summary Note: This anthology presents 30 comics by contemporary artists, inspired by Winsor McCay's legendary newspaper strip "Little Nemo in Slumberland.".
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By Brown, Box2016., Adolescent, First Second Call No: GN 794.8 BRO Edition: First edition. Availability:1 of 1 At Location(s) Summary Note: It is, perhaps, the perfect video game. Simple yet addictive, Tetris delivers an irresistable, unending puzzle that has players hooked. Computer scientist Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit.
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By Brown, Box2016., First Second Call No: MEMOIR Edition: 1st ed. 2016. Availability:1 of 1 At Location(s) Summary Note: Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.
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By Brown, Box2016., First Second Call No: GN Tetris Edition: First edition. Availability:1 of 1 At Location(s)Click here to watch Summary Note: Examines the history of Tetris from its 1984 invention by Alexey Pajitnov, a software developer working for the Soviet government, to the bidding war that ensued once the game was shared with the rest of the world. Presented in graphic novel form.