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Fountas And Pinnell
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    Search Results: Returned 2 Results, Displaying Titles 1 - 2
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      2020., Adolescent, J-Novel Club Call No: GN MY    Availability:1 of 1     At Location(s) Summary Note: "After hitting her head particularly hard one day, Duke Claes' daughter, Katarina, suddenly recalls all the memories of her past life: that of a teenage Japanese girl. Just before her untimely death, this girl recalls playing an otome game... that is exactly like the world she's living in now! She is now Katarina Claes, the antagonist of the otome game, who nastily hounded the protagonist until the end. Knowing all the possible outcomes of the game, she realizes that every single possible route ends with Katarina being murdered or exiled! In order to avoid these Catastrophic Bad Ends, she has to use her knowledge of the game and her own wiles, starting with breaking off this engagement with the prince..."--provided by publisher.
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      [2020]., Adolescent, J-Novel Club Call No: GN MY    Availability:1 of 1     At Location(s) Summary Note: "After hitting her head on a rock, Katarina Claes regains the memories of her past life, and realizes that she's been reincarnated into the world the otome game she'd been playing. There's only one problem -- she's the villainess of the game, who has only bad endings! From practicing with the sword to crafting fake snakes, Katarina has done her best to prepare for all the possible Catastrophic Bad Ends. Now it's finally time for her to enroll in the Academy of Magic, where the story of the game begins. Unfortunately she only finds more trouble there, starting with meeting the one who may spell her doom -- heroine of the game! Join Katarina as she tries to avoid all the bad routes, only to end up getting entangled with them in ways she'd never imagined!"--Publisher's description.