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    Search Results: Returned 125 Results, Displaying Titles 1 - 20
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      Juvenile Call No: 794.8    Availability:1 of 1     At Location(s) Summary Note: Time to step into a new world When you strap on a virtual reality headset, it will feel like you have Virtual reality gaming uses new technology to give players an unforgettable experience. In this engaging title, striving readers will learn about the history and development of virtual reality gaming, including the hardware used, popular games, and more. A visual timeline highlights the history of VR gaming, while other features list top-selling games, profile a popular VR game, and more. Readers will love stepping into a new world with this high-interest title.
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      2017., Adolescent, Simon Pulse Call No: Adventure Fic Watson   Edition: First Simon Pulse paperback edition.    Availability:1 of 1     At Location(s)Click here to view Summary Note: After his younger brother's accident--one more event in a long list of awful life events--Caleb Tosh's mom walks out on the family. Sick of it all, Caleb retreats into the virtual-reality game he plays obsessively, The Boneyard. With everything in his real life so awful, Caleb's only happiness comes from that game, and before he knows it, his reality and virtual reality seem to become the same thing in his quest to Ascend and become Worthy.
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      2019., Adolescent, Simon Pulse Call No: Realistic Fic Milanes   Edition: First Simon Pulse paperback edition.    Availability:1 of 1     At Location(s)Click here to view Summary Note: Though she is really a sixteen-year-old Florida teen, Analee finds herself more comfortable as her online role-playing persona, Kiri, the night elf hunter in her favorite game, with her online partner Xolkar, a teen boy named Harris whom she has never met in person. She hides from her real-life problems and the weird thoughts in her head, until she becomes lab partners with the school heartthrob, Seb Matias. He asks her to pose as his girlfriend to make his ex jealous and Analee agrees, but the more she comes out of her shell, the more she wonders if she's making a big mistake.
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      [2017]., Pre-adolescent, Sterling Children's Books Call No: JUV001000    Availability:1 of 1     At Location(s)Click here to view Summary Note: By refusing to play Veratrum Games Corp's new zombie game, Bex and Charlie are among the few people immune to becoming zombies themselves and capable of stopping the corporation.
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      -- Lo and behold
      [2023]., Pre-adolescent, Random House Call No: Fic   Edition: First edition.    Genre: Graphic novels Availability:1 of 1     At Location(s) Summary Note: "With her life recently turned upside down, 12-year-old Addie is uncomfortable in her own skin until the world of virtual reality sparks her imagination and leads to an exciting new project, a new friend, and to reconnecting with who she's always been"--Provided by the publisher.
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      -- Lo and behold
      [2023]., Pre-adolescent, Random House Call No: GN MAS   Edition: First edition.    Availability:1 of 1     At Location(s) Summary Note: "With her life recently turned upside down, 12-year-old Addie is uncomfortable in her own skin until the world of virtual reality sparks her imagination and leads to an exciting new project, a new friend, and to reconnecting with who she's always been"--Provided by the publisher.
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      -- Blue screen
      [2016], Juvenile, Balzer + Bray Call No: [Fic]   Edition: First edition.    Availability:1 of 1     At Location(s)Click here to watch Summary Note: In a near future LA, Marisa Carneseca is one of many humans with a smart device implanted into her head, allowing her to be connected to the net at all times. This device opens doors of opportunity, and all but closes the door on privacy. And when Marisa's friend introduces her to a virtual drug called Bluescreen, it seems safe enough at first. But any allusion of safety quickly fades away as Marisa and her friends finds themselves immersed in a potentially deadly conspiracy.
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      [2016]., Adolescent, Balzer + Bray, an imprint of HarperCollins Publishers Call No: DYSTOPIA   Edition: 1st ed.    Availability:1 of 1     At Location(s) Series Title: Mirador.Summary Note: "Marisa Carneseca is one of those people. She might spend her days in Mirador, but she lives on the net-going to school, playing games, hanging out, or doing things of more questionable legality with her friends Sahara and Anja. And it's Anja who first gets her hands on Bluescreen-a virtual drug that plugs right into a person's djinni and delivers a massive, nonchemical, completely safe high. But in this city, when something sounds too good to be true, it usually is, and Mari and her friends soon find themselves in the middle of a conspiracy that is much bigger than they ever suspected"--Amazon.com.
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      [2016]., Adolescent, Balzer + Bray, an imprint of HarperCollins Publishers Call No: Science Fiction   Edition: 1st ed.    Availability:1 of 1     At Location(s) Summary Note: "Marisa Carneseca is one of those people. She might spend her days in Mirador, but she lives on the net-going to school, playing games, hanging out, or doing things of more questionable legality with her friends Sahara and Anja. And it's Anja who first gets her hands on Bluescreen-a virtual drug that plugs right into a person's djinni and delivers a massive, nonchemical, completely safe high. But in this city, when something sounds too good to be true, it usually is, and Mari and her friends soon find themselves in the middle of a conspiracy that is much bigger than they ever suspected"--Amazon.com.
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      [2017]., Adolescent, HarperTeen, an imprint of HarperCollinsPublishers Call No: DYSTOPIA   Edition: 1st ed.    Availability:1 of 1     At Location(s) Summary Note: "Skylar Cruz found her sister in the Real World-only to learn that her sister has betrayed her and put everyone in the AppWorld in danger. The Body Market is now open for business and everyone still plugged into the App World is for sale. Shaken by the betrayal of everyone she trusted, Skylar is through being a pawn. She may be the only one who can stop what her family started. And she has to do it before the AppWorld runs out of time"--Amazon.com.
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      -- Bunker ten
      2007., Pre-adolescent, Harcourt Call No: Sci Fi Fic Henderson   Edition: 1st U.S. ed.    Genre: Science Fiction Availability:1 of 1     At Location(s) Summary Note: Something is going terribly wrong at the top secret Pinewood Military Installation, and the teenage geniuses who study and work there are about to discover a horrible truth as they lead a small military force trying to retrieve data and escape before the compound self-destructs.
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      [2015]., Adolescent, Katherine Tegen Books Call No: Sci Fi Fic Kincaid Book 3   Edition: First paperback edition.    Genre: Science Fiction,  Science fiction Availability:1 of 1     At Location(s) Summary Note: Teen Tom Raines, a skilled gamer employed in the elite Intrasolar Forces, must decide whether to join forces with a mysterious entity taking on the evil Pentagonal Spire.
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      [2020]., Adolescent, Houghton Mifflin Harcourt Call No: SCIENCE FIC FIN    Availability:2 of 2     At Location(s) Summary Note: When something goes horribly wrong during the filming of a new virtual reality show, teenaged contestants are trapped in a simulation, questioning how much of the game is real.
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      [2020], Juvenile, Saddleback Educational Publishing Call No: 006.8    Availability:1 of 1     At Location(s)Click here to watch Series Title: White lightning books.Summary Note: Briefly investigates the history of virtual and augmented reality, discussing what it is and what kind of technology is required for modern day virtual reality experiences, problems and limitations of current VR tech, and forecasting where VR technology could go in the future. Includes a glossary.