Search Results: Returned 4 Results, Displaying Titles 1 - 4
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2007., Rosen Pub. Call No: 331.7 Car Edition: 1st ed. Availability:1 of 1 At Location(s)Table of contents only Series Title: Cutting-edge careers
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By Egan, Jillc2010., Juvenile, Chelsea Clubhouse Call No: 510 EGAN Availability:1 of 1 At Location(s) Series Title: Math in the real world.Summary Note: Explains how math is used in video game creation. Highlights the use of math in creating characters, settings, and action.
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-- Video games2019., Primary, Simon Spotlight Call No: 794.8 023 Edition: Simon Spotlight ed. Availability:1 of 1 At Location(s) Series Title: Ready-to-read.Summary Note: "[Discusses] careers in the video game industry (video game writer, video game animator, video game programmer)"--Provided by publisher.
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2010., Pre-adolescent, Gareth Stevens Pub. Call No: 794.8 151 023 Availability:1 of 1 At Location(s) Series Title: Cool careers. Cutting edgeSummary Note: Examines the career of video game developer, discussing the skills and requirements needed to do the job, featuring facts about job outlook, education, training, and salaries, and including on-the-job profiles, sidebars, and photographs.