Search Results: Returned 7 Results, Displaying Titles 1 - 7
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2019., Juvenile, Bellwether Media Call No: 794.8 1525 Availability:1 of 1 At Location(s) Summary Note: "Relevant images match informative text in this introduction to coding in video games. Intended for students in kindergarten through third grade"--
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c2019., Primary, Bellwether Media Call No: 794.8 1525 Availability:1 of 1 At Location(s) Series Title: Blastoff! readers.Summary Note: Readers will love learning about the world of coding through the video game lens in this book for young students.
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[2017], Adolescent, HarperCollins Call No: 004.082 Edition: First edition. Availability:1 of 1 At Location(s) Summary Note: Girl Code addresses the problem of gender inequality in STEM, one of the most important areas of education for success in the modern world.
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-- Video games2019., Primary, Simon Spotlight Call No: 794.8 023 Edition: Simon Spotlight ed. Availability:1 of 1 At Location(s) Series Title: Ready-to-read.Summary Note: "[Discusses] careers in the video game industry (video game writer, video game animator, video game programmer)"--Provided by publisher.
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c2020., Pre-adolescent, Kaleidoscope Call No: 794.8 Availability:1 of 1 At Location(s) Summary Note: Exploring minds will learn more about the making of Minecraft and how this game became a hit sensation.
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c2008., Juvenile, Scholastic, Inc. Call No: 794.8 Availability:1 of 1 At Location(s) Summary Note: "This handbook features every Pokémon ever--it's truly the ultimate guide for every Pokémon fan!"--Cover back.
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2010., Pre-adolescent, Gareth Stevens Pub. Call No: 794.8 151 023 Availability:1 of 1 At Location(s) Series Title: Cool careers. Cutting edgeSummary Note: Examines the career of video game developer, discussing the skills and requirements needed to do the job, featuring facts about job outlook, education, training, and salaries, and including on-the-job profiles, sidebars, and photographs.