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    Search Results: Returned 22 Results, Displaying Titles 1 - 20
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      2015., Juvenile, Crabtree Publishing Call No: 005    Availability:1 of 1     At Location(s) Series Title: Get connected to digital literacySummary Note: "Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use themselves, including Scratch and LOGO, are reviewed. "Stretch Yourself" features give practical activities to help readers explore and test key principles to help reinforce learning and are not linked to specific software or operating systems. "True Story" features give real-world anecdotes from the world of information technology. "Computer Hero" features look at the groundbreaking scientists that paved the way for digital technology today."--
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      [2019]., Juvenile, Lerner Publications Call No: 005.1 SCRIVANO    Availability:1 of 1     At Location(s) Summary Note: "Explore a language that's making coding possible for young coders with this step-by-step guide. Screenshots guide readers through the basics of visual programming language using Hopscotch"--
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      2019., Juvenile, Lerner Publications Call No: 005.13 SCRIVANO   Edition: First American edition.    Availability:1 of 1     At Location(s) Summary Note: "In Coding with Python, you can talk with turtles, travel to South America, draw a flower, and create a caterpillar without paper, pencils, or paint. Easy-to-follow, step-by-step instructions will guide you through coding these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test your coding skills and handy troubleshooting hints to help if you need them." -- by publisher.
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      [2019]., Juvenile, Lerner Publications Call No: 005.13 SCRIVANO    Availability:1 of 1     At Location(s) Summary Note: "Explore the language that's making coding possible for young coders with this step-by-step guide. Screenshots guide readers through the ScratchJr basics of this visual, drag-and-drop programming application."--
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      2017., Pre-adolescent, Candlewick Press Call No: 005.1 YOU   Edition: First U.S. edition.    Availability:1 of 1     At Location(s) Summary Note: All you need to get started is a computer and this programming guide, a book that's just right for beginners of any age to develop real coding skills. Follow the step-by-step instructions through six missions and you will learn HTML, CSS, and JavaScript. Once you've helped secure the infamous Monk Diamond, continue to improve and test your expertise by coding your own projects and accomplishing your own daring missions!
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      c2015., Juvenile, QEB Publishing Call No: 005.1    Availability:1 of 1     At Location(s) Summary Note: Starting with basic coding concepts and using step-by-step instructions, learn all about loops, variables and selection, developing your coding skills further until you can create a website and more. Robot helpers feature throughout to ensure everything is clear. Learn how to use Logo, build games in Scratch, program projects in Python, experiment with HTML, and use JavaScript to make interactive web pages.
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      -- I am a JavaScript games maker : advanced coding : build four programs
      2018., Juvenile, Crabtree Publishing Company Call No: 005 WAI    Availability:1 of 1     At Location(s)Click here to watch Summary Note: Shows the reader how to up their JavaScript skills to code games that can run on both computers and mobile devices, including mazes, side-scrolling and steering games, with step-by-step instructions to help get things working so the reader can customize their games using their own ideas and graphics.
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      -- I am a JavaScript games maker : the basics : build seven programs
      2018., Juvenile, Crabtree Publishing Company Call No: 005 WAI    Availability:1 of 1     At Location(s)Click here to watch Summary Note: Shows the reader how use JavaScript to code games that can run on both computers and mobile devices, including countdown, catching and balloon popping games, with step-by-step instructions to help get things working so the reader can customize their games using their own ideas and graphics.
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      -- I am a Python programmer : build eleven programs
      2018., Juvenile, Crabtree Publishing Company Call No: 005.13 3    Availability:1 of 1     At Location(s)Click here to watch Summary Note: Contains techniques for Python programing, learn the basics and how to use loops and variables in Python to create graphics, use random numbers, and build simulations, and other programs, providing step-by-step instructions to help get things working to customize the program with your own ideas and raphics.