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    Search Results: Returned 167 Results, Displaying Titles 1 - 20
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      Call No: 761 BROOKS    Availability:1 of 1     At Location(s) Summary Note: In the exciting world of printing and stamping, anything is possible. Leaves transform into lions, and potatoes become parrots. Readers get creative with common household items, such as spatulas, bubble wrap, and bottle tops. Simple, step-by-step instructions guide young artists to create fun and unique works of art by printing and stamping with items that are likely already in or around their homes. Vibrant illustrations help readers envision what their completed creations will look like. Readers are encouraged to recycle by using scrap paper as the background for their work and washing and reusing the items they use to print and stamp.
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      2004., Pre-adolescent, Benchmark Call No: 686.2 Mel    Availability:1 of 1     At Location(s) Series Title: Great inventionsSummary Note: Explains the mechanics of the first printing press, invented in Germany by Gutenberg in the fifteenth century, and describes the press's revolutionary impact on the world.
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      c2004, Benchmark Books Call No: 686.2    Availability:1 of 1     At Location(s) Series Title: Great inventionsSummary Note: Explains the mechanics of the first printing press, invented in Germany by Gutenberg in the fifteenth century, and describes the press's revolutionary impact on the world.
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      Call No: 621.9    Availability:1 of 1     At Location(s) Summary Note: This book introduces readers to the developing technology of 3-D printers, including a wide range of examples and a look to the technology's future. Vivid photographs and easy-to-read text aid comprehension for early readers. Features include a table of contents, an infographic, fun facts, Making Connections questions, a glossary, and an index. QR Codes in the book give readers access to book-specific resources to further their learning. Aligned to Common Core Standards and correlated to state standards. Cody Koala is an imprint of Pop!, a division of ABDO.
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      [2018]., Cavendish Square Publishing Call No: 621.9 88    Availability:1 of 1     At Location(s) Summary Note: Many schools and makerspaces have a 3D printer available to use. This book covers a surprising variety of ways that the beginning printer can get started using it, whether it's for a science project, to replace a broken piece for something at home, an art class, or for the school play. This book will help turn anyone into a 3D printer enthusiast.
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      Call No: 621.9 DEL    Availability:1 of 1     At Location(s) Summary Note: This user-friendly family guide to 3D printing is packed with exciting ideas for how to design and print your own toys, gadgets, and models, and doesn't even require any specialist software. Using freely available software, 3D Printing Projects provides inspiration and step-by-step visual instruction for both simple builds and more complicated pieces--from coat hooks and small treasure boxes to chess sets and model cars. From designing to scanning to modeling to digital sculpting to slicing to printing, this how-to guide covers it all. Information on the 3D printing revolution and the science behind how it works is also included, so kids can learn even before doing. Supporting STEAM initiatives and the Maker Movement, 3D Printing Projects is sure to get young makers creating and innovating.
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      2005., Adolescent, Thorndike Press Call No: 813    Availability:1 of 1     At Location(s) Summary Note: Mark Twain created one of Americas best-loved fictional characters in Huckleberry Finn. Recounting the exploits of the imaginative adolescent as he and the runaway slave, Jim, raft down the Mississippi River, Twain ultimately addresses far deeper themes - mans inhumanity to man and the hypocrisy of conventional values.