Search Results: Returned 19 Results, Displaying Titles 1 - 19
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2018., Adolescent, Arthur A. Levine Books, an imprint of Scholastic Inc. Call No: SUPERNATURAL F PRI Edition: First edition. Availability:1 of 1 At Location(s) Summary Note: Seventeen-year-old Denise Farber, her mom, and her stepfather are moving back to New Orleans, into the Argonne house, which is over 100 years old, and really showing its age, but which her mother plans to turn into a bed-and-breakfast--but old houses have histories, and sometimes ghosts, and a mysterious old comic book that Denise finds in the attic may hold the answer to a crime and the terrifying things that keep happening in what she thinks of as the "Agony" house.
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2018., Adolescent, Arthur A. Levine Books, an imprint of Scholastic Inc. Call No: GRAPHIC NOVEL Edition: 1st ed. Availability:1 of 1 At Location(s) Summary Note: Seventeen-year-old Denise Farber, her mom, and her stepfather are moving back to New Orleans, into the Argonne house, which is over 100 years old, and really showing its age, but which her mother plans to turn into a bed-and-breakfast--but old houses have histories, and sometimes ghosts, and a mysterious old comic book that Denise finds in the attic may hold the answer to a crime and the terrifying things that keep happening in what she thinks of as the "Agony" house.
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2018., Adolescent, Arthur A. Levine Books, an imprint of Scholastic Inc. Call No: GN FIC PRI Edition: First edition. Availability:1 of 1 At Location(s) Summary Note: Seventeen-year-old Denise Farber, her mom, and her stepfather are moving back to New Orleans, into the Argonne house, which is over 100 years old, and really showing its age, but which her mother plans to turn into a bed-and-breakfast--but old houses have histories, and sometimes ghosts, and a mysterious old comic book that Denise finds in the attic may hold the answer to a crime and the terrifying things that keep happening in what she thinks of as the "Agony" house.
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-- Stonekeeper's curse2009., Scholastic, Incorporated Call No: GN #2 741.5 KIB Edition: 1st ed. Availability:2 of 2 At Location(s) Series Title: Amulet Volume: bk. 2Summary Note: Emily and her brother, Navin, head for Kanalis, a beautiful and mysterious city of waterfalls, where they hope to find the antidote for the poison that has sickened their mother. It's up to Em to triumph over evil while controlling the amulet's power . . . without losing herself.
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-- Fire-light.2016., Juvenile, Graphix, an imprint of Scholastic Call No: GN #7 741.5 KIB Edition: First edition. Availability:2 of 2 At Location(s) Series Title: AmuletSummary Note: "Emily, Trellis, and Vigo visit Algos Island, where they can access and enter lost memories. They're hoping to uncover the events of Trellis's mysterious childhood--knowledge they can use against the Elf King. What they discover is a dark secret that changes everything. Meanwhile, the Voice of Emily's Amulet is getting stronger, and threatens to overtake her completely"--Dust jacket flap.
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-- Stonekeeper's curse2009., Juvenile, Graphix Call No: 741.5 KIB Edition: 1st ed. Availability:1 of 1 At Location(s) Summary Note: Emily and her brother Navin head for Kanalis to find an antidote for the poison that is killing their mother.
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-- Stonekeeper.2008., Juvenile, Graphix Call No: 741.5 973 Edition: 1st ed. Availability:1 of 1 At Location(s) Series Title: The stonekeeper Volume: bk. 1.Summary Note: "After the tragic death of their father, Emily and Navin move with their mother to the home of her deceased great-grandfather, but the strange house proves to be dangerous. Before long, a sinister creature lures the kids' mom through a door in the basement. Em and Navin, desperate not to lose her, follow her into an underground world inhabited by demons, robots, and talking animals. Eventually, they enlist the help of a small mechanical rabbit named Miskit. Together with Miskit, they face the most terrifying monster of all, and Em finally has the chance to save someone she loves"--Publisher's web site.
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2011., Lucent Call No: 741.5 WIL Availability:1 of 1 At Location(s) Series Title: Classic graphic novel collectionSummary Note: A graphic novel adaptation of Oscar Wilde's story about an English ghost who is outraged when the new American owners of his haunted house refuse to take him seriously.
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-- Locke and keyc2012., IDW Pub. Call No: GRAPHIC NOVELS Availability:1 of 1 At Location(s) Summary Note: Tyler and Kinsey learn the true story of the Locke family and travel through time, while Zack Wells assumes a new form.
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-- Locke and keyc2011., IDW Pub. Call No: GRAPHIC NOVELS Availability:1 of 1 At Location(s) Summary Note: While Dodge continues his quest to find the key to the black door, the Locke children are left alone to defend themselves in a world where the night has become their enemy, at their new home, Keyhouse, on the island of Lovecraft, Maine.
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-- Locke and keyc2009., IDW Pub. Call No: GRAPHIC NOVELS Availability:1 of 1 At Location(s) Summary Note: Kinsey and Tyler Locke endure emotional turmoil after a shocking death that conjures memories of their father's murder, and while six-year-old Bode tries to figure out the secret of the head key, Uncle Duncan sees a strangely familiar face from his past.
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-- Locke and keyc2012., IDW Pub. Call No: GRAPHIC NOVELS Availability:1 of 1 At Location(s) Summary Note: The Locke children have grown used to the magical keys discovered within their home, Keyhouse, and the tragedy associated with them, but they do not realize the danger they are in from Lucas Caravaggio, alias Zack Wells, whose quest for the key to the black door is relentless.
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2011., Dial Books Call No: [Fic] Availability:1 of 1 At Location(s) Series Title: Dragonbreath Volume: 5Summary Note: Danny Dragonbreath and his best friend, Wendell, are having a less-than-perfect Halloween thanks to the interference of Danny's dad, the school bully, and a local haunted house.
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-- Unclean getawayBy Fawkes, Ray2010., Pre-adolescent, Oni Press Call No: GRAPHIC NOVELS Edition: 1st ed. Availability:1 of 1 At Location(s) Summary Note: Gurgazon the Unclean is determined to escape once she becomes part of Mrs. Llewellyn-Vane's collection of captured spirits and ghostly curiosities.
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-- Ghost tableBy Fawkes, Ray2011., Pre-adolescent, Oni Press Call No: GRAPHIC NOVELS Edition: 1st ed. Availability:1 of 1 At Location(s) Summary Note: When the ghouls of the House for Captured Spirits and Ghostly Curiosities play host to Ms. Mrs. Llewellyn-Vane's dinner party guests, Ms. Carter-Hawthorne's collection of rare apparitions, the pit demon Gurgazon tries to be on its best behavior, but cannot hide its true nature for long.
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2008., Adolescent, Graphix Call No: 741.5 Graphic Novel KIBUISHI Edition: First edition. Availability:2 of 2 At Location(s) Summary Note: "After the tragic death of their father, Emily and Navin move with their mother to the home of her deceased great-grandfather, but the strange house proves to be dangerous. Before long, a sinister creature lures the kids' mom through a door in the basement. Em and Navin, desperate not to lose her, follow her into an underground world inhabited by demons, robots, and talking animals. Eventually, they enlist the help of a small mechanical rabbit named Miskit. Together with Miskit, they face the most terrifying monster of all, and Em finally has the chance to save someone she loves" -- from publisher's web site.
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[2008]., Juvenile, Graphix Call No: FIC KIB Edition: First edition. Availability:5 of 5 At Location(s)Click here to view Series Title: Amulet Volume: bk. 1Summary Note: After the death of their father, Emily and Navin move with their mother to the home of her deceased great-grandfather, but the strange house proves to be dangerous.
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[2009]., Juvenile, Graphix Call No: FIC KIB Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Amulet Volume: bk 2Summary Note: Emily and her brother Navin head for Kanalis to find an antidote for the poison that is killing their mother.
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-- Locke and keyc2009., IDW Pub. Call No: GRAPHIC NOVELS Availability:1 of 1 At Location(s) Summary Note: Tyler, Kinsey, and Bode encounter a sinister creature in Keyhouse who does everything in its power to unlock the mansion's mysterious doors, which transform all who dare to enter.