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    Search Results: Returned 1898 Results, Displaying Titles 1 - 20
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      -- Graphic art of computer games
      c2003., Watson-Guptill Publications Call No: 794.8 09    Availability:1 of 1     At Location(s) Summary Note: A guide to the world of computer and video games that provides information on the pioneering titles that changed the gaming industry, the different types of games, the influence of cartoons on video game graphics, and other related topics.
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      c2008., Juvenile, Mason Crest Call No: B    Availability:1 of 1     At Location(s) Series Title: Hip-hopSummary Note: Profiles the life and accomplishments of hip-hop artist "The Game."
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      -- Game of fox and squirrels
      2020., Juvenile, Henry Holt and Company Call No: Fic   Edition: First edition.    Availability:1 of 1     At Location(s) Summary Note: "Eleven-year-old Samantha and her older sister, Caitlin, are sent to live in rural Oregon with an estranged aunt following a domestic violence incident with their father. Sam wants nothing more than to go back home, back to the way things were...before she spoke up. Then Aunt Vicky gives Sam a battered card game. Sam falls in love with the whimsical animal characters, especially the charming fox, Ashander. One day Ashander shows up in her room and offers her an adventure: find the Golden Acorn, and Sam can have anything she desires. As magic and reality blur, Sam is swept up in a game she may not be prepared to play"--Provided by the publisher.
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      [2015], Adolescent, Delacorte Press Call No: [Fic]   Edition: 1st ed.    Availability:1 of 1     At Location(s) Summary Note: "Michael used to live the game. Now the games he was playing have become all too real. Only weeks ago, Sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael's passion. But now every time Michael Sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine--Kaine's master plan--has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box--if Michael can figure out who his friends really are"--Provided by publisher.
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      2015., Random House Publishing Group Call No: FIC DASHNER    Availability:2 of 2     At Location(s) Summary Note: The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine Kaine s master plan has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box if Michael can figure out who his friends really are.
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      [2015]., Adolescent, Delacorte Press Call No: Science Fiction   Edition: 1st ed.    Availability:0 of 1     At Location(s) Summary Note: "Michael used to live the game. Now the games he was playing have become all too real. Only weeks ago, Sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael's passion. But now every time Michael Sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine--Kaine's master plan--has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box--if Michael can figure out who his friends really are"--Provided by publisher.
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      [2015], Adolescent, Delacorte Press Call No: Science fiction FIC DASHNER   Edition: 1st ed.    Availability:1 of 1     At Location(s) Series Title: Conclusion to the Mortality doctrine seriesSummary Note: "Michael used to live the game. Now the games he was playing have become all too real. Only weeks ago, Sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael's passion. But now every time Michael Sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine--Kaine's master plan--has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box--if Michael can figure out who his friends really are"--Provided by publisher.
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      [2015]., Juvenile, Delacorte Press Call No: SCI-FI F DAS   Edition: First edition.    Availability:1 of 1     At Location(s) Series Title: The Mortality Doctrine   Volume: 3Summary Note: Michael must figure out who his friends are before he makes a last-ditch effort to stop Kaine from realizing his plan and achieving worldwide cyber domination.
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      [2015]., Adolescent, Delacorte Press Call No: DYSTOPIA   Edition: 1st ed.    Availability:1 of 1     At Location(s) Series Title: Mortality Doctrine    Volume: bk 3Summary Note: "Michael used to live the game. Now the games he was playing have become all too real. Only weeks ago, Sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael's passion. But now every time Michael Sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine--Kaine's master plan--has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box--if Michael can figure out who his friends really are"--Provided by publisher.
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      [2024]., Pre-adolescent, Atheneum Books for Young Readers Call No: FANTASY FIC FAG   Edition: 1st ed.    Availability:1 of 1     At Location(s) Summary Note: Pia Paro questions the system she once believed in and joins the Seafoxes, a ragtag team of players seeking to win the deadly Noctis games, to save her grandfather.
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      [2005], c2004., Pre-adolescent, Scholastic Call No: FIC ANDERSON   Genre: Adventure fiction Availability:2 of 2     At Location(s) Summary Note: When two boys stay with an eccentric relative at his mansion in rural Vermont, they discover an old-fashioned board game that draws them into a mysterious adventure.
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      c2004., Scholastic Press Call No: [Fic]   Edition: 1st ed.    Availability:1 of 1     At Location(s) Summary Note: When two boys stay with an eccentric relative at his mansion in rural Vermont, they discover an old-fashioned board game that draws them into a mysterious adventure.
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      2004., Pre-adolescent, Scholastic Call No: [Fic]   Edition: 1st ed.    Availability:2 of 2     At Location(s) Summary Note: When two boys stay with an eccentric relative at his mansion in rural Vermont, they discover an old-fashioned board game that draws them into a mysterious adventure.
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      2004., Pre-adolescent, Scholastic Call No: Fic    Availability:1 of 1     At Location(s) Summary Note: When two boys stay with an eccentric relative at his mansion in rural Vermont, they discover an old-fashioned board game that draws them into a mysterious adventure.
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      [2013]., Pre-adolescent, Darby Creek Call No: Gold Fiction ZUCKER    Availability:1 of 1     At Location(s) Series Title: Max Flash   Volume: mission 1Summary Note: "When the top secret Department for Extraordinary Activity discovers that an evil computer game character has escaped from the Virtual world and is intent on causing chaos, they know the time has come for Max's first mission. There are dangerous monsters to fight and a perilous plot to foil. Does Max have the special skills needed to save the day?"--
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      copyright2013., Random House Call No: 741.5 HOL   Edition: First edition.    Availability:1 of 1     At Location(s) Series Title: Squish   Volume: #5Summary Note: Squish the amoeba neglects his homework, parents, friends, and even his Super Amoeba comic books when he discovers the video game Mitosis.