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    Search Results: Returned 61 Results, Displaying Titles 1 - 20
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      1998., Juvenile, Capstone High/Low Call No: 629.13 Rob    Availability:1 of 1     At Location(s) Series Title: Wings of warSummary Note: This book is an introduction to the different kinds of airplanes used in World War II, including information about airplane parts and pilots' codes.
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      1998., Juvenile, Capstone High/Low Call No: 623.7    Availability:1 of 1     At Location(s) Series Title: Wings of warSummary Note: This book is an introduction to the different kinds of airplanes used in World War II, including information about airplane parts and pilots' codes.
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      1998., Juvenile, Capstone High/Low Call No: 623.7    Availability:1 of 1     At Location(s) Series Title: Wings of warSummary Note: This book introduces the different kinds of bombers used during World War II, their capabilities, the kinds of missions on which they were sent, and any special characteristics.
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      2021., Viking Canada Call No: NL B SAS    Availability:1 of 1     At Location(s) Summary Note: "Trailblazer. Residential school survivor. First Indigenous player in the NHL. All of these descriptions are true--but none of them tell the whole story. Fred Sasakamoose suffered abuse in a residential school for a decade before becoming one of 125 players in the most elite hockey league in the world--and has been heralded as the first Canadian Indigenous player with Treaty status in the NHL. He made his debut with the 1954 Chicago Black Hawks on Hockey Night in Canada and taught Foster Hewitt how to correctly pronounce his name. Sasakamoose played against such legends as Gordie Howe, Jean Beliveau, and Maurice Richard. After twelve games, he returned home. When people tell Sasakamoose's story, this is usually where they end it. They say he left the NHL after only a dozen games to return to the family and culture that the Canadian government had ripped away from him. That returning to his family and home was more important to him than an NHL career. But there was much more to his decision than that. Understanding Sasakamoose's decision to return home means grappling with the dislocation of generations of Indigenous Canadians. Having been uprooted once, Sasakamoose could not endure it again. It was not homesickness; a man who spent his childhood as "property" of the government could not tolerate the uncertainty and powerlessness of being a team's property. Fred's choice to leave the NHL was never as clear-cut as reporters have suggested. And his story was far from over. He continued to play for another decade in leagues around Western Canada. He became a band councillor, served as Chief, and formed athletic programs for kids. He paved a way for youth to find solace and meaning in sports for generations to come. This isn't just a hockey story; Sasakamoose's groundbreaking memoir intersects Canadian history and Indigenous politics, and follows his journey to reclaim pride in an identity that had previously been used against him."--
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      -- Case of the chocolate snatcher and other mysteries
      c2007., Juvenile, ABDO Call No: [Fic]   Edition: Spotlight reinforce    Availability:1 of 1     At Location(s) Series Title: Can you solve the mystery?Summary Note: Hawkeye Collins and Amy Adams, two twelve-year-old sleuths, solve nine mysteries using Hawkeye's sketches of important clues, including the title work in which they investigate a drugstore robbery. The reader is asked to use Hawkeye's sketches and hints to solve the mysteries.
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      -- Case of the chocolate snatcher and other mysteries
      c2007., Juvenile, Abdo Call No: [Fic]   Edition: Spotlight reinforce    Availability:1 of 1     At Location(s) Series Title: Can you solve the mystery?Summary Note: Hawkeye Collins and Amy Adams, two twelve-year-old sleuths, solve nine mysteries using Hawkeye's sketches of important clues, including the title work in which they investigate a drugstore robbery. The reader is asked to use Hawkeye's sketches and hints to solve the mysteries.
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      -- Case of the famous chocolate chip cookies and eight other mysteries
      c2007., Juvenile, Abdo Call No: [Fic]   Edition: Spotlight reinforce    Availability:1 of 1     At Location(s) Series Title: Can you solve the mystery?Summary Note: Hawkeye Collins and Amy Adams, two twelve-year-old sleuths, solve nine mysteries using Hawkeye's sketches of important clues, including the title work in which they investigate a stolen secret recipe. The reader is asked to use Hawkeye's sketches and hints to solve the mysteries.
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      -- Case of the famous chocolate chip cookies and eight other mysteries
      c2007., Juvenile, ABDO Call No: [Fic]   Edition: Spotlight reinforce    Availability:1 of 1     At Location(s) Series Title: Can you solve the mystery?Summary Note: Hawkeye Collins and Amy Adams, two twelve-year-old sleuths, solve nine mysteries using Hawkeye's sketches of important clues, including the title work in which they investigate a stolen secret recipe. The reader is asked to use Hawkeye's sketches and hints to solve the mysteries.
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      -- Case of the mysterious dognapper and other mysteries
      c2007., Juvenile, Abdo Call No: [Fic]   Edition: Spotlight reinforce    Availability:1 of 1     At Location(s) Series Title: Can you solve the mystery?Summary Note: Hawkeye Collins and Amy Adams, two twelve-year-old sleuths, solve ten mysteries using Hawkeye's sketches of important clues, including the title work in which they investigate a dognapping. The reader is asked to use Hawkeye's sketches and hints to solve the mysteries.
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      -- Case of the mysterious dognapper and other mysteries
      c2007., Juvenile, ABDO Call No: [Fic]   Edition: Spotlight reinforce    Availability:1 of 1     At Location(s) Series Title: Can you solve the mystery?Summary Note: Hawkeye Collins and Amy Adams, two twelve-year-old sleuths, solve ten mysteries using Hawkeye's sketches of important clues, including the title work in which they investigate a dognapping. The reader is asked to use Hawkeye's sketches and hints to solve the mysteries.
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      -- Case of the video game smugglers and other mysteries
      c2007., Juvenile, ABDO Call No: [Fic]   Edition: Spotlight reinforce    Availability:1 of 1     At Location(s) Series Title: Can you solve the mystery?Summary Note: Hawkeye Collins and Amy Adams, two twelve-year-old sleuths, solve ten mysteries using Hawkeye's sketches of important clues, including the title work in which they investigate video game theft. The reader is asked to use Hawkeye's sketches and hints to solve the mysteries.
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      -- Case of the video game smugglers and other mysteries
      c2007., Juvenile, Abdo Call No: [Fic]   Edition: Spotlight reinforce    Availability:1 of 1     At Location(s) Series Title: Can you solve the mystery?Summary Note: Hawkeye Collins and Amy Adams, two twelve-year-old sleuths, solve ten mysteries using Hawkeye's sketches of important clues, including the title work in which they investigate video game theft. The reader is asked to use Hawkeye's sketches and hints to solve the mysteries.
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      c2005, Pre-adolescent, Pleasant Co Call No: [Fic]    Availability:1 of 1     At Location(s) Summary Note: Eleven-year-old Samantha moves with her family into a luxury Manhattan apartment building in 1904 and soon becomes involved in investigating whether a series of mishaps is related to a curse on the building's owner.
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      c2005., Pleasant Company Call No: Blue Mystery Buc    Availability:1 of 1     At Location(s) Summary Note: Eleven-year-old Samantha moves with her family into a luxury Manhattan apartment building in 1904 and soon becomes involved in investigating whether a series of mishaps is related to a curse on the building's owner.