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2018., Pre-adolescent, PowerKids Press Call No: 005.8 Harris Edition: First edition. Availability:1 of 1 At Location(s) Series Title: Spotlight on kids can code.Summary Note: Learn about digital security and how to keep your information safe.
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2018., Juvenile, PowerKids Press Call No: 005.8 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Spotlight on kids can codeSummary Note: Offers easy-to-understand language and color photographs to discuss the basics of digital security, including how computer technicians fight against cybercrime.
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-- Algorithms2017., Juvenile, PowerKids Press Call No: 005.1 HARRIS Availability:1 of 1 At Location(s)Click here to view Series Title: Spotlight on kids can codeSummary Note: Describes the origins of algorithms, the work of Alan Turing, and how to use flowcharts and pseudocode.
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2017., Juvenile, PowerKids Press Call No: 005.1 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Spotlight on kids can codeSummary Note: Describes how computer programmers create computer codes for games and programs. Discusses how programmers think and react to different situations while working on their coding. Includes color photographs, a glossary, and further resources.
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-- Debugging2017., Juvenile, PowerKids Press Call No: 005.1 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Spotlight on kids can codeSummary Note: Describes what it means to debug an app or computer and how debugging works to make programs run more smoothly. Includes color photographs, a glossary, and further resources.
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-- Simulations2017., Juvenile, PowerKids Press Call No: 003 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Spotlight on kids can codeSummary Note: Explains how simulations are used in computer programming and computer games. Describes the importance of simulations in order to work out different scenarios, problems, and experiences. Includes color photographs, a glossary, and further resources.
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-- Boolean logic2017., Juvenile, PowerKids Press Call No: 005.1 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Spotlight on kids can codeSummary Note: Explores how Boolean logic is used in computer programming using special connectors such as and, or, and not. Includes color photographs, a glossary, and further resources.
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-- Conditionals2017., Juvenile, PowerKids Press Call No: 005.1 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Spotlight on kids can codeSummary Note: Explores how to code a computer program using conditionals in order to solve problems. Includes an activity, color photographs, a glossary, and further resources.
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2016., Juvenile, PowerKids Press Call No: 005.26 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Kids can codeSummary Note: Presents young readers with step-by-step instructions for coding a basic video game with the tablet program "Hopscotch."
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2016., Juvenile, PowerKids Press Call No: 005.1 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Kids can codeSummary Note: Presents young readers with step-by-step instructions for coding basic movements and routines into a LEGO Mindstorm robot.
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2016., Juvenile, PowerKids Press Call No: 005.2 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Kids can codeSummary Note: Presents young readers with step-by-step instructions for coding and programming a LEGO WeDo robot.
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2016., PowerKids Press Call No: 794.8 Edition: First edition. Availability:1 of 1 At Location(s) Summary Note: Introduced in 2009, Minecraft has become an enormous success with gaming kids and adults. Users love exploring and building within Minecraft s mind-bogglingly large environments. This game allows users to practice STEM skills while having fun. One of its greatest strengths is its ability to teach coding principles with redstone blocks. These blocks can be used to make exciting machines and devices in Minecraft s virtual world. With this volume, readers will learn the logic and technology behind coding with Minecraft . Photographs, diagrams, sidebars, and a graphic organizer help reinforce basic coding concepts. "Did You Know?" fun fact boxes, Activities, Detailed Table of Contents, Full-color photographs, For Further Information Section, Graphic Organizers, Glossary, How-To Section, Index.
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2016., Juvenile, PowerKids Press Call No: 005.1 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Kids can codeSummary Note: Describes the basics of coding using the computer game Minecraft. Discusses how to use Redstone and the rules of logic to code in Minecraft. Includes color illustrations, a chart of common Minecraft gates, and a glossary.
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-- Minecraft2016., Pre-adolescent, PowerKids Press Call No: 794.8 1526 Edition: 1st ed. Availability:1 of 1 At Location(s) Summary Note: Introduction to essential coding terms & concepts, including graphical user interface (GUI) using Minecraft.
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2016., Juvenile, PowerKids Press Call No: 005.26 HARRIS Availability:1 of 1 At Location(s)Click here to watch Series Title: Kids can codeSummary Note: Presents young readers with step-by-step instructions for coding a basic interactive program "Python" coding language.
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2016., Juvenile, PowerKids Press Call No: 004.1675 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Kids can codeSummary Note: Presents young readers with step-by-step instructions for coding a miniature Raspberry Pi computer, programming it to surf the web or to play games.
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2016., Juvenile, PowerKids Press Call No: 005.13 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Kids can codeSummary Note: Presents young readers with step-by-step instructions for coding using "Ruby" programming language to create interactive applications.
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2016., Juvenile, PowerKids Press Call No: 005.26 HARRIS Edition: First edition. Availability:1 of 1 At Location(s)Click here to view Series Title: Kids can codeSummary Note: Presents young readers with step-by-step instructions for coding with "Scratch" programming language to create basic interactive computer programs.
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2016., PowerKids Press Call No: 005.26 Edition: First edition. Availability:1 of 1 At Location(s) Series Title: Kids can code.Summary Note: Coding was once an inaccessible activity for elementary students, but not any more. Scratch is an exciting and easy-to-learn coding program for people of all ages. Instead of lines of text, users code by dragging and dropping colorful, stackable blocks to create animations. With this colorful, intuitive, and simple application, even new Scratch users will begin to understand the logic behind coding in just minutes! Coding examples and photographs of age-appropriate students help readers feel at ease with STEM concepts. Sidebars and a graphic organizer help readers get the most out of this informative volume. "Did You Know?" fun fact boxes, Activities, Detailed Table of Contents, Full-color photographs, For Further Information Section, Glossary, Graphic Organizers, How-To Section, Index.
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2018., Juvenile, PowerKids Press Call No: 004.01 HARRIS Availability:1 of 1 At Location(s)Click here to view Series Title: Spotlight on kids can codeSummary Note: Describes the history of base 10, and the use of binary and hexadecimal number systems for computer coding today. Also explores Boolean logic and its importance to computer coding.